Monday, January 26, 2009

Run Fast or ADD and Creativity

Run Fast: How to Beat Your Best Time Every Time

Author: Hal Higdon

Train for Speed...Feel Great!

Are you looking for better race times, whether you run 5-Ks or marathons? Searching for that ultimate, exhilarating moment when you're running faster than ever before? Or do you just want to get healthy and have more fun when you run?

You can run faster, and this book will show you how. Much more than a training guide, this classic volume-- completely revised and updated for runners of every caliber-- spells out a complete program to help you increase your speed, improve your times, and motivate yourself to achieve your running goals. You'll see how to:

* Shave time off your Personal Record
* Make speedwork count-- and avoid the risk of associated pain and injuries
* Make the most of limited training time
* Build more muscle to boost your speed
* Achieve a smooth stride and an efficient, economical running form
* Listen to yourself and be your own best coach

You'll discover magic workouts that both improve your speed and make training fun. And, if you've taken an exercise break, you'll see how to get back in shape and back on track, with faster times than ever before.

Packed with stories and tips from coaches, record holders, and average runners alike, Run Fast is brimming with inspiration. Experience the thrill of better race times, the satisfaction of running strong, and the sheer joy that comes from running faster than ever before.



Table of Contents:
Contents
Introduction
Chapter 1:
Flying without Wings
The Thrill of Running Fast
Chapter 2:
First Base
"Legging Up" Gets You in Shape
Chapter 3
Slow Down to Speed Up
Speed Training without Speedwork
Chapter 4
Speed Endurance
Where Time Meets Intensity
Chapter 5
Juggling Workouts
Make the Most of Training Time
Chapter 6
Good Form
Smooth Out Your Stride
Chapter 7
Speedwork
Fine-Tune Your Training
Chapter 8
The Magic Workout
Interval Training Can Improve Your Speed
Chapter 9
Speed Play
Fartlek and Tempo Training
Chapter 10
Pure Speed
Improve Your Kick
Chapter 11
Dynamic Flexibility
Speed in Motion
Chapter 12
Hit the Hills
Climb Your Way to the Top
Chapter 13
Strength Does It
More Muscle Means More Speed
Chapter 14
The Polishing Touch
Be Your Own Best Coach
Chapter 15
Detraining and Retraining
The Best Way to Get Back in Shape
Chapter 16
Ready to Race
Test Your Ability to Run Fast
Epilogue
Index

New interesting textbook: Marketing Kit for Dummies or Pokemon Mystery Dungeon

A.D.D. and Creativity: Tapping Your Inner Muse

Author: Lynn Weiss

Identify and free your creative abilities.



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